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UIPropertyEditorSnapshot Class

Definition

Implementation for IUIPropertyEditorSnapshot

[Newtonsoft.Json.JsonConverter(typeof(Microsoft.VisualStudio.ProjectSystem.Query.Framework.ProjectModelEntityJsonConverter), new System.Object[] { Mono.Cecil.CustomAttributeArgument })]
[System.Runtime.CompilerServices.Nullable(new System.Byte[] { 0, 1, 1 })]
public class UIPropertyEditorSnapshot : Microsoft.VisualStudio.ProjectSystem.Query.Framework.EntityValueWithId<Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot,Microsoft.VisualStudio.ProjectSystem.Query.Framework.UIPropertyEditorPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IEntityWithId<Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot>, Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot
[<Newtonsoft.Json.JsonConverter(typeof(Microsoft.VisualStudio.ProjectSystem.Query.Framework.ProjectModelEntityJsonConverter), new System.Object[] { Mono.Cecil.CustomAttributeArgument })>]
[<System.Runtime.CompilerServices.Nullable(new System.Byte[] { 0, 1, 1 })>]
type UIPropertyEditorSnapshot = class
    inherit EntityValueWithId<IUIPropertyEditorSnapshot, UIPropertyEditorPropertiesAvailableStatus>
    interface IUIPropertyEditorSnapshot
    interface IEntityWithId<IUIPropertyEditorSnapshot>
    interface IEntityWithId
    interface IEntity
Public Class UIPropertyEditorSnapshot
Inherits EntityValueWithId(Of IUIPropertyEditorSnapshot, UIPropertyEditorPropertiesAvailableStatus)
Implements IEntityWithId(Of IUIPropertyEditorSnapshot), IUIPropertyEditorSnapshot
Inheritance
Attributes
Newtonsoft.Json.JsonConverterAttribute NullableAttribute
Implements

Constructors

UIPropertyEditorSnapshot(IEntityRuntimeModel, EntityIdentity, UIPropertyEditorPropertiesAvailableStatus)
UIPropertyEditorSnapshot(IEntityRuntimeModel, EntityIdentity)

Properties

EntityRuntime (Inherited from EntityValueBase)
Id (Inherited from EntityValueWithId)
IsFrozen

Gets whether the object is immutable. Once the entity values are initialized, it will be frozen and become immutable.

(Inherited from EntityValueBase)
Metadata
Name
PropertiesAvailableStatus
SelfQuery

Gets a base query to query information under this entity.

(Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>)
Site

Gets the site of the entity. (It is a part of infrastructure to attach additional collections to it.

(Inherited from EntityValueBase)

Methods

AsQueryable() (Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>)
ConvertChildrenCollection<TChildType>(IEnumerable<IEntityValue>)

Converts a generic children collection to a specific collection.

(Inherited from EntityValueBase)
EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from EntityValueBase)
EnsurePropertyMarkedAsAvailable(IEntityProperty)

Ensures the property is marked as available.

(Inherited from EntityValueBase)
Freeze()

Freeze the entity value object, so it cannot be changed.

(Inherited from EntityValueBase)
GetEntityType()
GetPropertiesAvailableStatus(Boolean) (Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>)
ReadProperty(String, JsonReader) (Inherited from EntityValueWithId)
SetRelatedEntities(String, IEnumerable<IEntityValue>)
ToString() (Inherited from EntityValueWithId)
TryGetRelatedEntities(String, IEnumerable<IEntity>)

Explicit Interface Implementations

IEntity.PropertiesAvailableStatus (Inherited from EntityValueBase)
IEntityValue.LimitAvailableProperties(IPropertiesAvailableStatus) (Inherited from EntityValueBase)
IEntityValue.SetRelatedEntities(String, IReadOnlyCollection<IEntityValue>) (Inherited from EntityValueBase)
IEntityValue.SetSite(IEntitySite) (Inherited from EntityValueBase)
IEntityValue.TryGetRelatedEntities(String, IEnumerable<IEntityValue>) (Inherited from EntityValueBase)
IEntityValueFromProvider.ProviderState (Inherited from EntityValueBase)
IFreezable.IsFrozen (Inherited from EntityValueBase)

Applies to