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SolutionPropertiesAvailableStatus Class

Definition

public class SolutionPropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.SolutionType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.ISolutionPropertiesAvailableStatus
type SolutionPropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<SolutionType>
    interface ISolutionPropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class SolutionPropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of SolutionType)
Implements IEquatable(Of IPropertiesAvailableStatus), ISolutionPropertiesAvailableStatus
Inheritance
Implements

Constructors

SolutionPropertiesAvailableStatus()

Properties

ActiveConfiguration
ActivePlatform
AvailableProperties (Inherited from PropertiesAvailableStatus)
BaseName
Count (Inherited from PropertiesAvailableStatus)
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
Directory
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
FileName
Guid
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)
Path
Projects
Properties
SolutionConfigurations
SolutionFolders
StartupProjects

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to