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FolderPropertiesAvailableStatus Class

Definition

public class FolderPropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.FolderType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IFolderPropertiesAvailableStatus
type FolderPropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<FolderType>
    interface IFolderPropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class FolderPropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of FolderType)
Implements IEquatable(Of IPropertiesAvailableStatus), IFolderPropertiesAvailableStatus
Inheritance
Implements

Constructors

FolderPropertiesAvailableStatus()

Properties

AvailableProperties (Inherited from PropertiesAvailableStatus)
Count (Inherited from PropertiesAvailableStatus)
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
Files
Folders
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)
Name
RelativePath
SharedPath

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to