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BuildPropertyPropertiesAvailableStatus Class

Definition

Caution

Build Properties will be deprecated and folded into Properties. Please use new extensions available in ProjectConfiguration, PropertiesByName and pass the corresponding source type.

[System.Obsolete("Build Properties will be deprecated and folded into Properties. Please use new extensions available in ProjectConfiguration, PropertiesByName and pass the corresponding source type.")]
public class BuildPropertyPropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.BuildPropertyType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IBuildPropertyPropertiesAvailableStatus
[<System.Obsolete("Build Properties will be deprecated and folded into Properties. Please use new extensions available in ProjectConfiguration, PropertiesByName and pass the corresponding source type.")>]
type BuildPropertyPropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<BuildPropertyType>
    interface IBuildPropertyPropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class BuildPropertyPropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of BuildPropertyType)
Implements IBuildPropertyPropertiesAvailableStatus, IEquatable(Of IPropertiesAvailableStatus)
Inheritance
Attributes
Implements

Constructors

BuildPropertyPropertiesAvailableStatus()

Properties

AvailableProperties (Inherited from PropertiesAvailableStatus)
Count (Inherited from PropertiesAvailableStatus)
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)
Name
StorageType
Value

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to