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RolePlayerPropertyDescriptor.CanResetValue(Object) Method

Definition

Roles can be reset to null if nulling is permitted, the property descriptor is not read-only and if any existing link is eligible for deletion.

public:
 override bool CanResetValue(System::Object ^ component);
public override bool CanResetValue (object component);
override this.CanResetValue : obj -> bool
Public Overrides Function CanResetValue (component As Object) As Boolean

Parameters

component
Object

the propery object

Returns

Overrideable. Returns true unless the property is read-only or the something in the existing links closure is delete locked.

Applies to