Modifier

Partager via


OculusXRSDKDeviceManagerProfile.OVRCameraRigPrefab Property

Definition

Prefab reference for OVRCameraRig to load, if none are found in scene. This prefab is required for MRTK on Oculus Quest to support handtracking

public:
 property UnityEngine::GameObject ^ OVRCameraRigPrefab { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject OVRCameraRigPrefab { get; set; }
member this.OVRCameraRigPrefab : UnityEngine.GameObject with get, set
Public Property OVRCameraRigPrefab As GameObject

Property Value

UnityEngine.GameObject

Applies to