Modifier

Partager via


SceneUnderstandingObserverProfile.UsePersistentObjects Property

Definition

Keep previously observed objects when updating the scene

public:
 property bool UsePersistentObjects { bool get(); };
public bool UsePersistentObjects { get; }
member this.UsePersistentObjects : bool
Public ReadOnly Property UsePersistentObjects As Boolean

Property Value

Applies to