Modifier

Partager via


SolverHandler.PreferredTrackedHandedness Property

Definition

Controller side to favor and pick first if TrackedHandedness is set to both

public:
 property Microsoft::MixedReality::Toolkit::Utilities::Handedness PreferredTrackedHandedness { Microsoft::MixedReality::Toolkit::Utilities::Handedness get(); void set(Microsoft::MixedReality::Toolkit::Utilities::Handedness value); };
public Microsoft.MixedReality.Toolkit.Utilities.Handedness PreferredTrackedHandedness { get; set; }
member this.PreferredTrackedHandedness : Microsoft.MixedReality.Toolkit.Utilities.Handedness with get, set
Public Property PreferredTrackedHandedness As Handedness

Property Value

Remarks

Only possible values, Left or Right

Applies to