Modifier

Partager via


BaseMeshOutline.OutlineMaterial Property

Definition

The material used to render the outline. Outline materials should normal have "Depth Write" set to Off and "Vertex Extrusion" enabled. Most MRTK/Standard features should work as an outline material, but it is recommended to keep the outline material as simple as possible.

public:
 property UnityEngine::Material ^ OutlineMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material OutlineMaterial { get; set; }
member this.OutlineMaterial : UnityEngine.Material with get, set
Public Property OutlineMaterial As Material

Property Value

UnityEngine.Material

Applies to