TestMotionController.Move(Vector3, Int32) Method
Definition
Important
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Move the controller by some given delta
public override System.Collections.IEnumerator Move (UnityEngine.Vector3 delta, int numSteps = -1);
override this.Move : UnityEngine.Vector3 * int -> System.Collections.IEnumerator
Public Iterator Overrides Function Move (delta As Vector3, Optional numSteps As Integer = -1) As IEnumerator
Parameters
- delta
- UnityEngine.Vector3
Amount to move the controller by.
- numSteps
- Int32
How many frames to move over. This defaults to the "sentinel" value which tells the system to use the default number of steps. For more information on this value, see Microsoft.MixedReality.Toolkit.Tests.PlayModeTestUtilities.ControllerMoveStepsSentinelValue