Modifier

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IMixedRealitySceneSystemEditor.EditorLoadNextContent(Boolean) Method

Definition

Loads the next content scene in-editor. Use instead of IMixedRealitySceneSystem.LoadNextContent while not in play mode.

public void EditorLoadNextContent (bool wrap = false);
abstract member EditorLoadNextContent : bool -> unit
Public Sub EditorLoadNextContent (Optional wrap As Boolean = false)

Parameters

wrap
Boolean

If true, if the current scene is the LAST content scene, the FIRST content scene will be loaded.

Applies to