Modifier

Partager via


IBaseRayStabilizer.StableRay Property

Definition

public:
 property UnityEngine::Ray StableRay { UnityEngine::Ray get(); };
public UnityEngine.Ray StableRay { get; }
member this.StableRay : UnityEngine.Ray
Public ReadOnly Property StableRay As Ray

Property Value

UnityEngine.Ray

Applies to