Modifier

Partager via


FocusDetails.RayDistance Property

Definition

Distance along the ray until a hit, or until the end of the ray if no hit

public:
 property float RayDistance { float get(); void set(float value); };
public float RayDistance { get; set; }
member this.RayDistance : single with get, set
Public Property RayDistance As Single

Property Value

Applies to