Modifier

Partager via


LinearElasticExtent.SnapToEnds Field

Definition

public: bool SnapToEnds;
[UnityEngine.SerializeField]
public bool SnapToEnds;
[<UnityEngine.SerializeField>]
val mutable SnapToEnds : bool
Public SnapToEnds As Boolean 

Field Value

Whether the system, when approaching the upper bound, will treat the end limits like snap points and magnetize to them.

Attributes
UnityEngine.SerializeFieldAttribute

Applies to