Modifier

Partager via


GKSKNodeComponent.Node Property

Definition

public virtual SpriteKit.SKNode Node { [Foundation.Export("node", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setNode:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Node : SpriteKit.SKNode with get, set

Property Value

Attributes

Applies to