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GKMatch.ChooseBestHostPlayer(Action<String>) Méthode

Définition

Les développeurs ne doivent pas utiliser cette méthode dépréciée. Les développeurs doivent utiliser « ChooseBestHostingPlayer » à la place.

[Foundation.Export("chooseBestHostPlayerWithCompletionHandler:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'ChooseBestHostingPlayer' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Use 'ChooseBestHostingPlayer' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ChooseBestHostPlayer (Action<string> completionHandler);
abstract member ChooseBestHostPlayer : Action<string> -> unit
override this.ChooseBestHostPlayer : Action<string> -> unit

Paramètres

completionHandler
Action<String>
Attributs

S’applique à