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GCExtendedGamepad.ValueChangedHandler Propriété

Définition

public virtual GameController.GCExtendedGamepadValueChangedHandler ValueChangedHandler { [Foundation.Export("valueChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setValueChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ValueChangedHandler : GameController.GCExtendedGamepadValueChangedHandler with get, set

Valeur de propriété

Attributs

S’applique à