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Script.Reduce(Int32, Allocation[], Allocation, Script+LaunchOptions) Method

Definition

Only intended for use by generated reflected code.

[Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)]
protected virtual void Reduce (int slot, Android.Renderscripts.Allocation[]? ains, Android.Renderscripts.Allocation? aout, Android.Renderscripts.Script.LaunchOptions? sc);
[<Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)>]
abstract member Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit
override this.Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit

Parameters

slot
Int32
ains
Allocation[]
aout
Allocation
Attributes

Remarks

Java documentation for android.renderscript.Script.reduce(int, android.renderscript.Allocation[], android.renderscript.Allocation, android.renderscript.LaunchOptions).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to