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VibrationEffect.Composition.PrimitiveLowTick Field

Definition

Caution

This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.

This very short low frequency effect should produce a light crisp sensation intended to be used repetitively for dynamic feedback.

[Android.Runtime.Register("PRIMITIVE_LOW_TICK", ApiSince=31)]
[System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.", true)]
public const Android.OS.VibrationEffectCompositionPrimitive PrimitiveLowTick = 8;
[<Android.Runtime.Register("PRIMITIVE_LOW_TICK", ApiSince=31)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.", true)>]
val mutable PrimitiveLowTick : Android.OS.VibrationEffectCompositionPrimitive

Field Value

Value = 8
Attributes

Remarks

This very short low frequency effect should produce a light crisp sensation intended to be used repetitively for dynamic feedback.

Java documentation for android.os.VibrationEffect.Composition.PRIMITIVE_LOW_TICK.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to