GLES32.GlDrawRangeElementsBaseVertex Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Android.Runtime.Register("glDrawRangeElementsBaseVertex", "(IIIIILjava/nio/Buffer;I)V", "", ApiSince=24)]
public static void GlDrawRangeElementsBaseVertex (int mode, int start, int end, int count, int type, Java.Nio.Buffer? indices, int basevertex);
[<Android.Runtime.Register("glDrawRangeElementsBaseVertex", "(IIIIILjava/nio/Buffer;I)V", "", ApiSince=24)>]
static member GlDrawRangeElementsBaseVertex : int * int * int * int * int * Java.Nio.Buffer * int -> unit
Parameters
- mode
- Int32
- start
- Int32
- end
- Int32
- count
- Int32
- type
- Int32
- indices
- Buffer
- basevertex
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.