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GLES30.GlTexture2dArray Field

Definition

[Android.Runtime.Register("GL_TEXTURE_2D_ARRAY")]
public const int GlTexture2dArray = 35866;
[<Android.Runtime.Register("GL_TEXTURE_2D_ARRAY")>]
val mutable GlTexture2dArray : int

Field Value

Value = 35866
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to