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BitmapShader.SetOverrideGainmap(Gainmap) Method

Definition

Draws the BitmapShader with a copy of the given gainmap instead of the gainmap on the Bitmap the shader was constructed from

[Android.Runtime.Register("setOverrideGainmap", "(Landroid/graphics/Gainmap;)V", "GetSetOverrideGainmap_Landroid_graphics_Gainmap_Handler", ApiSince=35)]
public virtual void SetOverrideGainmap (Android.Graphics.Gainmap? overrideGainmap);
[<Android.Runtime.Register("setOverrideGainmap", "(Landroid/graphics/Gainmap;)V", "GetSetOverrideGainmap_Landroid_graphics_Gainmap_Handler", ApiSince=35)>]
abstract member SetOverrideGainmap : Android.Graphics.Gainmap -> unit
override this.SetOverrideGainmap : Android.Graphics.Gainmap -> unit

Parameters

overrideGainmap
Gainmap

The gainmap to draw instead, null to use any gainmap on the Bitmap

Attributes

Remarks

Draws the BitmapShader with a copy of the given gainmap instead of the gainmap on the Bitmap the shader was constructed from

Java documentation for android.graphics.BitmapShader.setOverrideGainmap(android.graphics.Gainmap).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to