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Struct StereoMatrix4x4

This struct holds matrices for the left and right camera view in stereo rendering.

struct Microsoft::Azure::RemoteRendering::StereoMatrix4x4

Fields

Left

The matrix for the left eye view.

Microsoft::Azure::RemoteRendering::Matrix4x4 Left{};

The matrix for the right eye view.

Microsoft::Azure::RemoteRendering::Matrix4x4 Right{};

See also