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Console API

The Console API provides command-line and programmatic access to the DevTools Console through the global console object, allowing you to:

The following are the commands and formatting parameters currently supported by Microsoft Edge. They work similarly on major browsers.

Logging custom messages

Your code can send several types of custom messages to the console, including:

Message type  
error() and exception() Critical errors and failures
warn() Possible errors or unexpected behavior
info() Useful, but non-critical information
log() and debug() General debugging (without generating a system alert icon in the console)

You can group and filter these along with the other messages generated from Microsoft Edge from the Console panel. All custom message methods require a string (message) parameter and optional format substitution parameters. Microsoft Edge supports the following formatting options:

Format parameter  
%b Binary
%c Inline CSS style (see example below)
%d, %i Integer
%f Float
%s String
%x Hexadecimal
%e Exponent

For example, here's how you would include string and integer variables in your log message:

var myText = 'pieces';
var myVal = 5;
console.log("The number of %s is %d.", myText, myVal);

The number of pieces is 5.

And here's how you might add a green highlight effect to a log message with inline CSS (%c):

console.log("%cHighlight this log message in green", "background-color: #10ff00; text-transform: uppercase;");

Console log with inline styles

Inspecting objects and elements

Inspectable objects appear in the console in a collapsed tree view with expandable nodes. The console detects whether you are sending a DOM node (like a div) or a JavaScript object (like an event) and displays them as the detected type automatically.

You can also force a specific output:

Command  
dir() Displays as inspectable JavaScript object
dirxml() Displays as inspectable DOM node

For example, try opening the console and compare the following outputs for the <div id='main'> element on this page:

console.dir(document.querySelector('#main'));
console.dirxml(document.querySelector('#main'));

Comparison of 'dir' versus 'dirxml' output

Selecting an element in the Elements panel

You can select an element within the HTML tree context of the page directly from the console for immediate layout and style debugging.

Command  
select() Switches to the Elements panel and sets focus to the specified element.

For example, if you open the console on this page and type:

console.select(document.querySelector("body"));

The DevTools will switch to the Elements panel (if its not already the current) and set focus in the HTML tree view to the specified element.

Example of the 'select' method

Testing and measuring

Testing your code

Add Console API test assertions to your code for unit testing and debugging your code as it runs in the browser.

Command  
assert() Logs a console error message if the provided expression evaluates to false.

In addition to the logical expression you supply as the testable assertion, you can add an optional message and formatting parameters as you would use with other custom console messages. For example:

var x = 26.8;
console.assert(x < 25, 'The value of x is %f (it is NOT less than %i)', x, 25);

Example of the 'assert' method

Counting executions in your code

You can set counters in your code to keep track of how many times the surrounding code gets executed. Setting counters can help ensure your code is running as expected and assist you in diagnosing performance bottlenecks.

Command  
count() Increments and logs the number of times count() for the given label has been executed.
countReset() Resets the count to zero for the given counter label.

For example, executing the following lines in console:

console.count('My Counter');
console.count('My Counter');
console.countReset('My Counter');
console.count('My Counter');

. . . will result in:

My Counter: 1

Timing your code

Instrument your code with labeled timers to measure how long it takes to complete a given operation.

Command  
time() Starts a timer with the given label.
timeEnd() Ends the timer with the given label and reports the time elapsed (in milliseconds).
timeStamp() Reports the current system time (in milliseconds).

For example, try executing the following lines in console:

console.time('My Timer');
console.timeEnd('My Timer');

Taking heap snapshots

Take snapshots of the heap to assess the memory consumption of your running code and identify memory leaks.

Command  
takeHeapSnapshot() Captures details about the current JavaScript heap and its allocated objects.

The DevTools memory profiler must be running in order to take heap snapshots. Each snapshot will appear as a tile in the Snapshot summary of the Memory panel for further inspection.

Tracing callstacks

Understanding where your code is being called from, what code is running, and how long that execution takes can be useful in analyzing slowness or unexpected behavior. A stack trace shows you the execution path your code took to reach it, from the trace request upward through the path.

Command  
trace() Outputs a trace of the current script execution callstack.

For example, running the following code in the console:

function a(){
  c();
}
function b(){
  c();
}
function c(){
  console.trace()
}
function d(){
  b();
}

a();
d();

. . . will output the following stack traces:

console.trace() at c (eval code:8:3) at a (eval code:2:3) at eval code (eval code:14:1)

console.trace() at c (eval code:8:3) at b (eval code:5:3) at d (eval code:11:3) at eval code (eval code:15:1)

Organizing log output

To simply clear all previous console output, use console.clear() (or CTRL + L). This does not clear the backstack of your console command history (you can still traverse it with the up and down arrow keys).

Command  
clear() Clears all previous console output.

If your code outputs a lot of console messages, you can visually organize them into nested blocks with the following commands:

Command  
group() Starts a new level of nesting for console output with the specified (optional) label.
groupCollapsed() Starts a new level of nesting for console output with the specified (optional) label, however the grouping control is collapsed by default and must be expanded (by clicking on the arrow control) to display the child output.
groupEnd() Ends the nesting group for the specified label.

For example, try entering the following commands in the console:

console.groupCollapsed('Group 1');
console.log('In Group 1');
console.groupCollapsed('Group 1.1');
console.log('In Group 1.1');
console.groupEnd('Group 1.1');
console.groupEnd('Group 1');
console.log('No longer in a group');

. . . and then expand the Group 1 and Group 1.1 controls to see how the log comments are nested:

Grouping messages in the console

Sometimes its easier to visualize a JavaScript object or array in tabular form, rather than a flat list. For that, you can use the console.table() command:

Command  
table() Outputs the supplied array or object to the console in tabular form.

For example, the following object array:

var orders = [{'Size':'XL', 'Quantity':1},{'Size':'M', 'Quantity':3}, {'Size':'L', 'Quantity':2}];
console.table(orders);

. . . will render as this table in the console:

Display an object array as a table in the console