New Content Available: AI Flocking, Shadow Mapping, and Multipass Lighting Shaders!
The XNA Team announces a new set of educational content for XNA Game Studio:
- Artificial Intelligence: Flocking - Learn how to enable complex, emergent behavior in groups by using simple logic.
- Shadow Series 1: Basic Shadow Mapping - Learn how to cast basic shadows on a scene, with a movable camera and self-shadowing.
- Shader Series 5: Multipass Lighting - Learn how to utilize multipass rendering to illuminate objects with many lights at once
Download this content from the Education Catalog, or discuss this content in the Forums.
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- Anonymous
August 29, 2008
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