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I’m Batman. (Well, I Was, for 15 Minutes…)

As an unabashed comic fan, I’ve been literally drooling at the video previews of Batman: Arkham Asylum. At E3 I got a chance to don the cowl and go hands-on with the game, which is now slated to ship in late August.

BatmanStaticAs you’ve probably heard, the game is a combination of stealthy, detective-style skulking in the shadows and fast-action superhero combat. As I picked up in the game, a group of heavily armed henchmen had blocked off a corridor. A frontal assault would have resulted in an ex-Batman. Instead, I used a batrope to swing up to the rafters so that I could approach them from behind. Then I crouch-sneaked up from the rear and did a silent takedown. Then I ended up above a large room filled with cronies. I had to keep jumping from gargoyle to gargoyle, setting up individual batarang throws or swoop-down-and-kick attacks, and then return to the shadows. As I took down more baddies, their heart rates accelerated and their reactions became jumpier.

The portion I played was fairly early in the game, but Warner Bros. Interactive Entertainment promises that later in the game even more detective skills will come into use, with fingerprint scanning, a pheremone tracker, Amido Black spray, and other Bat-tools. When things do devolve into out-and-out combat, the “FreeFlow” combat system lets you chain together brutal combos to take down a Jokervan-load of villians in no time flat.

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One of the coolest touches, though, is that the game is written by Paul Dini, of Batman animated series fame, and voiced by many folks from the show: Kevin Conroy, the definitive Batman; Mark Hamill returns as the Joker; and Arleen Sorkin as Harley Quinn. The quality writing and acting really comes across. I was skeptical going in, given the quality of most previous DC superhero games, but it looks like WBIE is going to unlock the “Awesome Batman Game” achievement here.

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  • Anonymous
    June 08, 2009
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