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Xbox 2 and XNA Studio at GDC

Xbox 2 will have a multicore processor and be able to perform one trillion calculations per second. Not only that, you can use XNA Studio, built on Visual Studio Team System to develop games. Sweetness.

Quoted from the Microsoft press release

A well-balanced system that will deliver more than a teraflop of targeted computing performance

A multicore processor architecture co-developed with IBM Corp. that provides developer “headroom” and flexibility for the HD Era 

A custom-designed graphics processor co-developed with ATI Technologies Inc. designed for HD Era games and entertainment applications

XNA Studio
MS Press Release
Quoted from News.com

XNA Studio is one of the first major products to come out of the XNA Initiative Microsoft announced a year ago to standardize game development across different systems. Developers could use the same XNA tools to create games for Windows PCs, the current Xbox and future versions of the console, Microsoft promised.

XNA Studio is based on Visual Studio Team System, Microsoft's collection of code-writing tools for Windows developers who work in large teams.

XNA Studio will include similar collaboration features meant to facilitate the exchange of code between programmers, designers, quality assurance testers and other members of a development project, Microsoft said in a statement. The software will also introduce a new unified file format to ease sharing of game assets.

Comments

  • Anonymous
    March 10, 2005
    Don't get me wrong, I like my XBox, but the thing that everyone at MS (and the XBox MVP lead agrees with me on this, as well as a number of other points) seems to forget is that without good games (and being the first to market with those games), the system is worthless.

    Get GTA, FF, Gran Turismo, MGS, Resident Evil or any other "killer" game out to market FIRST, and it won't matter what the specs of the machine are.

    Game producers arent flocking to PS2 because it is the best system on the market. Making games like "bloodwake" just isn't going to cut it.
  • Anonymous
    March 10, 2005
    So how about some Channel 9 interview and perhaps even demo about XNA Studio?
  • Anonymous
    March 10, 2005
    The comment has been removed
  • Anonymous
    March 10, 2005
    I thought it was going to be called xbox 360 or something like that. They were saying that they dont want xbox2 to sound less then ps3? Just a thought.
  • Anonymous
    March 10, 2005
    link to the xbox xna allard keynote video stream from gdc (game developers conference).

    just incase you found it odd that its not easy to find without carefully looking through the xbox.com page

    http://www.xbox.com/en-us/xboxtv/default.htm?t=5226&v=92509

    for some reason I only see links to transcripts etc.. Boring! They should have offered videos of all the GDC keynotes panels and lectures online.
  • Anonymous
    March 10, 2005
    Good question WRT name, I don't think it's actually called Xbox 2, but saying "next generation Xbox" is a little too long for my taste :)

    It sounds like they'll be a lot more to talk about at E3 in May.

  • Anonymous
    March 10, 2005
    » Some Xbox 2 Info Released  InsideMicrosoft - part of the Blog News Channel
  • Anonymous
    March 18, 2005
    One thing I'm a little afraid of is the whole 'playing online with people on the pc as well' thing. PC users obviously have an advantage in some genres, like First Person Shooters, which wont be fun to xbox2 players. Sure, you can get that mouse/keyboard adapter plug for your xbox, but it doesn't offer ture mouse mechanics. When you point the mouse up, your cursor moves up the same way it would as if you are using a controller.

    PC users in games like Halo3 and etc. will be whooping xbox2 players in every which way, thus resulting in a turnoff for xbox players.
  • Anonymous
    March 18, 2005
    The comment has been removed
  • Anonymous
    March 23, 2005
    I just hope they make two games for Xbox 2<br><br>True Crimes 2 make it better then San Andras<br>and Freedon Fighters