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BP_REQUEST_INFO

Contains the information required to implement a breakpoint.

Syntax

public struct BP_REQUEST_INFO {
    public uint           dwFields;
    public Guid           guidLanguage;
    public BP_LOCATION    bpLocation;
    public IDebugProgram2 pProgram;
    public string         bstrProgramName;
    public IDebugThread2  pThread;
    public string         bstrThreadName;
    public BP_CONDITION   bpCondition;
    public BP_PASSCOUNT   bpPassCount;
    public uint           dwFlags;
};

Members

dwFields
A combination of flags from the BPREQI_FIELDS enumeration that specifies which fields are filled out.

guidLanguage
The language GUID.

bpLocation
The BP_LOCATION structure that specifies the type of the breakpoint location.

pProgram
The IDebugProgram2 object that represents the application in which the breakpoint occurs.

bstrProgramName
The name of the application in which the breakpoint occurs.

pThread
The IDebugThread2 object that represents the thread in which the breakpoint occurs.

bstrThreadName
The name of the thread in which the breakpoint occurs.

bpCondition
The BP_CONDITION structure that describes the conditions under which the breakpoint will fire.

bpPassCount
The BP_PASSCOUNT structure that contains the pass count information of the breakpoint.

dwFlags
A combination of flags from the BP_FLAGS enumeration that specifies the flags for the requested breakpoint.

Remarks

This structure is returned by the GetRequestInfo method.

If you need to obtain the debug engine vendor GUID, the breakpoint constraint or the tracepoint, see the BP_REQUEST_INFO2 structure.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also