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ApplicationRequiresPointerMode Enum

Definition

Specifies the interaction experiences for non-pointer devices such as an game controller or remote control.

public enum class ApplicationRequiresPointerMode
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ApplicationRequiresPointerMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ApplicationRequiresPointerMode
Public Enum ApplicationRequiresPointerMode
Inheritance
ApplicationRequiresPointerMode
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
Auto 0

The default system experience for the input device.

WhenRequested 1

A pointer-like interaction experience using a mouse cursor that can be freely moved using non-pointer input devices.

Applies to

See also