Jaa


InMemoryRandomAccessStream Class

Definition

Provides random access of data in input and output streams that are stored in memory instead of on disk.

public ref class InMemoryRandomAccessStream sealed : IClosable, IRandomAccessStream
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class InMemoryRandomAccessStream final : IClosable, IRandomAccessStream
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class InMemoryRandomAccessStream final : IClosable, IRandomAccessStream
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class InMemoryRandomAccessStream : System.IDisposable, IRandomAccessStream
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class InMemoryRandomAccessStream : System.IDisposable, IRandomAccessStream
function InMemoryRandomAccessStream()
Public NotInheritable Class InMemoryRandomAccessStream
Implements IDisposable, IRandomAccessStream
Inheritance
Object Platform::Object IInspectable InMemoryRandomAccessStream
Attributes
Implements

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Examples

See the code example in the DataReader topic.

Constructors

InMemoryRandomAccessStream()

Creates a new instance of the InMemoryRandomAccessStream class.

Properties

CanRead

Gets a value that indicates whether the stream can be read from.

CanWrite

Gets a value that indicates whether the stream can be written to.

Position

Gets the byte offset of the stream.

Size

Gets or sets the size of the random access stream.

Methods

CloneStream()

Creates a new instance of a IRandomAccessStream over the same resource as the current stream.

Close()

Closes the current stream and releases system resources.

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

FlushAsync()

Flushes data asynchronously in a sequential stream.

GetInputStreamAt(UInt64)

Returns an input stream at a specified location in a stream.

GetOutputStreamAt(UInt64)

Returns an output stream at a specified location in a stream.

ReadAsync(IBuffer, UInt32, InputStreamOptions)

Returns an asynchronous byte reader object.

Seek(UInt64)

Sets the position of the stream to the specified value.

WriteAsync(IBuffer)

Writes data asynchronously in a sequential stream.

Applies to