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PlayToReceiver.MuteChangeRequested Event

Definition

Occurs when the audio has been muted or unmuted.

// Register
event_token MuteChangeRequested(TypedEventHandler<PlayToReceiver, MuteChangeRequestedEventArgs const&> const& handler) const;

// Revoke with event_token
void MuteChangeRequested(event_token const* cookie) const;

// Revoke with event_revoker
PlayToReceiver::MuteChangeRequested_revoker MuteChangeRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, MuteChangeRequestedEventArgs const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,MuteChangeRequestedEventArgs> MuteChangeRequested;
function onMuteChangeRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("mutechangerequested", onMuteChangeRequested);
playToReceiver.removeEventListener("mutechangerequested", onMuteChangeRequested);
- or -
playToReceiver.onmutechangerequested = onMuteChangeRequested;
Public Custom Event MuteChangeRequested As TypedEventHandler(Of PlayToReceiver, MuteChangeRequestedEventArgs) 

Event Type

Remarks

For an example of creating a software Play To receiver, see Media casting.

async void receiver_MuteChangeRequested(
    Windows.Media.PlayTo.PlayToReceiver sender,
    Windows.Media.PlayTo.MuteChangeRequestedEventArgs args)
{
    await dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
        {
            VideoPlayer.IsMuted = args.Mute;
        });
}
Async Sub receiver_MuteChangeRequested(
    sender As Windows.Media.PlayTo.PlayToReceiver,
    args As Windows.Media.PlayTo.MuteChangeRequestedEventArgs)
    Await Dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal,
        Sub()
            VideoPlayer.IsMuted = args.Mute
        End Sub)
End Sub

Applies to

See also