Jaa


CreateAudioDeviceOutputNodeResult Class

Definition

Represents the result of attempting to create an audio device output node.

public ref class CreateAudioDeviceOutputNodeResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CreateAudioDeviceOutputNodeResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CreateAudioDeviceOutputNodeResult
Public NotInheritable Class CreateAudioDeviceOutputNodeResult
Inheritance
Object Platform::Object IInspectable CreateAudioDeviceOutputNodeResult
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

Get an instance of this class by calling AudioGraph.CreateDeviceOutputNodeAsync. Check the Status property to determine if the node was successfully created, and if so, get the instance of the node with the DeviceOutputNode property.

Version history

Windows version SDK version Value added
1809 17763 ExtendedError

Properties

DeviceOutputNode

Gets the audio device output node.

ExtendedError

Gets the extended error code associated with the creation of a AudioDeviceOutputNode object.

Status

Gets the result status of an operation to create an AudioDeviceOutputNode with a call to CreateDeviceOutputNodeAsync.

Applies to