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Windows.Graphics.DirectX Namespace

Specifies pixel formats, and other enumerated constants, for use with Windows Runtime Direct3D 11 interop surfaces.

Enums

DirectXAlphaMode

Identifies the alpha value, transparency behavior, of a surface. This is a Windows Runtime equivalent of the Desktop DXGI_ALPHA_MODE enumeration.

DirectXColorSpace

This is a Windows Runtime equivalent of the Desktop DXGI_COLOR_SPACE_TYPE enumeration.

DirectXPixelFormat

Specifies pixel formats, which includes fully-typed and type-less formats. This is a Windows Runtime equivalent of the Desktop DXGI_FORMAT enumeration.

DirectXPrimitiveTopology

Values that indicate how the pipeline interprets vertex data that is bound to the input-assembler stage. These primitive topology values determine how the vertex data is rendered on screen. This is a Windows Runtime equivalent of the D3D_PRIMITIVE_TOPOLOGY enumeration.

See also