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ForceFeedbackEffectState Enum

Definition

The current state of a force feedback effect.

public enum class ForceFeedbackEffectState
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ForceFeedbackEffectState
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ForceFeedbackEffectState
var value = Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState.stopped
Public Enum ForceFeedbackEffectState
Inheritance
ForceFeedbackEffectState
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
Stopped 0

The effect is stopped.

Running 1

The effect is running.

Paused 2

The effect is paused.

Faulted 3

The effect has faulted.

Applies to