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Vector3 Struct

Definition

Describes a vector of three floating-point components.

In C++, Vector3 is projected as the float3 structure.

public value class float3
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
struct float3
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public struct Vector3
var vector3 = {
x : /* Your value */,
y : /* Your value */,
z : /* Your value */
}
Public Structure Vector3
Inheritance
Vector3
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Fields

X

The x component of the vector.

Y

The y component of the vector.

Z

The z component of the vector.

Applies to

See also