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MODULE_FLAGS

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Used to describe a module.

Syntax

enum enum_MODULE_FLAGS { 
   MODULE_FLAG_NONE        = 0x0000,
   MODULE_FLAG_SYSTEM      = 0x0001,
   MODULE_FLAG_SYMBOLS     = 0x0002,
   MODULE_FLAG_64BIT       = 0x0004,
   MODULE_FLAG_OPTIMIZED   = 0x0008,
   MODULE_FLAG_UNOPTIMIZED = 0x0010
};
typedef DWORD MODULE_FLAGS;
public enum enum_MODULE_FLAGS { 
   MODULE_FLAG_NONE        = 0x0000,
   MODULE_FLAG_SYSTEM      = 0x0001,
   MODULE_FLAG_SYMBOLS     = 0x0002,
   MODULE_FLAG_64BIT       = 0x0004,
   MODULE_FLAG_OPTIMIZED   = 0x0008,
   MODULE_FLAG_UNOPTIMIZED = 0x0010
};

Fields

MODULE_FLAG_NONE
Specifies no module.

MODULE_FLAG_SYSTEM
Specifies a system module.

MODULE_FLAG_SYMBOLS
Specifies a symbol module.

MODULE_FLAG_64BIT
Specifies a 64-bit module.

MODULE_FLAG_OPTIMIZED
Specifies the module has been optimized. This state is reflected in the Modules window.

MODULE_FLAG_UNOPTIMIZED
Specifies the module has not been optimized. This state is reflected in the Modules window. This is the default state.

Remarks

Used for the m_dwModuleFlags member of the MODULE_INFO structure.

These flags may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also