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IDebugSourceServerModule::GetSourceServerData

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Retrieves an array of source server information.

Syntax

HRESULT GetSourceServerData(
    ULONG* pDataByteCount,
    BYTE** ppData
);
public int GetSourceServerData(
    out uint  pDataByteCount,
    out int[] ppData
);

Parameters

pDataByteCount
[out] Number of bytes in the data array.

ppData
[out] Reference to the data array.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Example

The following example shows how to implement this method for a CModule object that exposes the IDebugSourceServerModule interface.

HRESULT CModule::GetSourceServerData(ULONG* pDataByteCount, BYTE** ppData)
{
    HRESULT hr = S_OK;
    CComPtr<ISymUnmanagedReader> pSymReader;
    CComPtr<ISymUnmanagedSourceServerModule> pSourceServerModule;

    IfFalseGo( pDataByteCount && ppData, E_INVALIDARG );
    *pDataByteCount = 0;
    *ppData = NULL;

    IfFailGo( this->GetUnmanagedSymReader( &pSymReader ) );
    IfFailGo( pSymReader->QueryInterface( &pSourceServerModule ) );

    IfFailGo( pSourceServerModule->GetSourceServerData( pDataByteCount, ppData ) );

Error:

    return hr;
}

See also