ModelVisual3D.Transform Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the transform set on the ModelVisual3D.
public:
property System::Windows::Media::Media3D::Transform3D ^ Transform { System::Windows::Media::Media3D::Transform3D ^ get(); void set(System::Windows::Media::Media3D::Transform3D ^ value); };
public System.Windows.Media.Media3D.Transform3D Transform { get; set; }
member this.Transform : System.Windows.Media.Media3D.Transform3D with get, set
Public Property Transform As Transform3D
Property Value
A Transform3D set on the ModelVisual3D.
Examples
<ModelVisual3D.Transform>
<Transform3DGroup >
<Transform3DGroup.Children>
<RotateTransform3D x:Name="myHorizontalRTransform">
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="myHorizontalRotation" Angle="0" Axis="0 1 0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
<RotateTransform3D x:Name="myVerticalRTransform">
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="myVerticalRotation" Angle="0" Axis="1 0 0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
<TranslateTransform3D x:Name="myTranslateTransform" OffsetX="0" OffsetY="0" OffsetZ="0" />
</Transform3DGroup.Children>
</Transform3DGroup>
</ModelVisual3D.Transform>
Remarks
Dependency Property Information
Identifier field | TransformProperty |
Metadata properties set to true |
None |
Applies to
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