Muokkaa

Jaa


Timeout Class

Definition

Contains constants that specify infinite time-out intervals. This class cannot be inherited.

public ref class Timeout abstract sealed
public ref class Timeout sealed
public static class Timeout
public sealed class Timeout
[System.Runtime.InteropServices.ComVisible(true)]
public static class Timeout
type Timeout = class
[<System.Runtime.InteropServices.ComVisible(true)>]
type Timeout = class
Public Class Timeout
Public NotInheritable Class Timeout
Inheritance
Timeout
Attributes

Examples

The following example shows a thread going to sleep for an infinite time and subsequently being woken up.

using namespace System;
using namespace System::Security::Permissions;
using namespace System::Threading;

ref class StayAwake
{
private:
   bool sleepSwitch;

public:

   property bool SleepSwitch 
   {
      void set( bool value )
      {
         sleepSwitch = value;
      }

   }
   StayAwake()
   {
      sleepSwitch = false;
   }

   void ThreadMethod()
   {
      Console::WriteLine( "newThread is executing ThreadMethod." );
      while (  !sleepSwitch )
      {
         
         // Use SpinWait instead of Sleep to demonstrate the 
         // effect of calling Interrupt on a running thread.
         Thread::SpinWait( 10000000 );
      }

      try
      {
         Console::WriteLine( "newThread going to sleep." );
         
         // When newThread goes to sleep, it is immediately 
         // woken up by a ThreadInterruptedException.
         Thread::Sleep( Timeout::Infinite );
      }
      catch ( ThreadInterruptedException^ /*e*/ ) 
      {
         Console::WriteLine( "newThread cannot go to sleep - "
         "interrupted by main thread." );
      }

   }

};

int main()
{
   StayAwake^ stayAwake = gcnew StayAwake;
   Thread^ newThread = gcnew Thread( gcnew ThreadStart( stayAwake, &StayAwake::ThreadMethod ) );
   newThread->Start();
   
   // The following line causes an exception to be thrown 
   // in ThreadMethod if newThread is currently blocked
   // or becomes blocked in the future.
   newThread->Interrupt();
   Console::WriteLine( "Main thread calls Interrupt on newThread." );
   
   // Then tell newThread to go to sleep.
   stayAwake->SleepSwitch = true;
   
   // Wait for newThread to end.
   newThread->Join();
}
using System;
using System.Security.Permissions;
using System.Threading;

class ThreadInterrupt
{
    static void Main()
    {
        StayAwake stayAwake = new StayAwake();
        Thread newThread = 
            new Thread(new ThreadStart(stayAwake.ThreadMethod));
        newThread.Start();

        // The following line causes an exception to be thrown 
        // in ThreadMethod if newThread is currently blocked
        // or becomes blocked in the future.
        newThread.Interrupt();
        Console.WriteLine("Main thread calls Interrupt on newThread.");

        // Tell newThread to go to sleep.
        stayAwake.SleepSwitch = true;

        // Wait for newThread to end.
        newThread.Join();
    }
}

class StayAwake
{
    bool sleepSwitch = false;

    public bool SleepSwitch
    {
        set{ sleepSwitch = value; }
    }

    public StayAwake(){}

    public void ThreadMethod()
    {
        Console.WriteLine("newThread is executing ThreadMethod.");
        while(!sleepSwitch)
        {
            // Use SpinWait instead of Sleep to demonstrate the 
            // effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000);
        }
        try
        {
            Console.WriteLine("newThread going to sleep.");

            // When newThread goes to sleep, it is immediately 
            // woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite);
        }
        catch(ThreadInterruptedException e)
        {
            Console.WriteLine("newThread cannot go to sleep - " +
                "interrupted by main thread.");
        }
    }
}
Option Explicit
Option Strict

Imports System.Security.Permissions
Imports System.Threading

Public Class ThreadInterrupt

    <MTAThread> _
    Shared Sub Main()
        Dim stayAwake As New StayAwake()
        Dim newThread As New Thread(AddressOf stayAwake.ThreadMethod)
        newThread.Start()

        ' The following line causes an exception to be thrown 
        ' in ThreadMethod if newThread is currently blocked
        ' or becomes blocked in the future.
        newThread.Interrupt()
        Console.WriteLine("Main thread calls Interrupt on newThread.")

        ' Tell newThread to go to sleep.
        stayAwake.SleepSwitch = True

        ' Wait for newThread to end.
        newThread.Join()
    End Sub

End Class

Public Class StayAwake

    Dim sleepSwitchValue As Boolean = False

    WriteOnly Property SleepSwitch As Boolean
        Set
            sleepSwitchValue = Value
        End Set
    End Property 

    Sub New()
    End Sub

    Sub ThreadMethod()
        Console.WriteLine("newThread is executing ThreadMethod.")
        While Not sleepSwitchValue

            ' Use SpinWait instead of Sleep to demonstrate the 
            ' effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000)
        End While
        Try
            Console.WriteLine("newThread going to sleep.")

            ' When newThread goes to sleep, it is immediately 
            ' woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite)
        Catch ex As ThreadInterruptedException
            Console.WriteLine("newThread cannot go to " & _
                "sleep - interrupted by main thread.")
        End Try
    End Sub

End Class

Remarks

The members of this class are used to specify infinite time-out intervals in threading operations. Infinite is used by methods that accept an integer millisecondsTimeout parameter, such as Thread.Sleep(Int32), Thread.Join(Int32), and ReaderWriterLock.AcquireReaderLock(Int32). InfiniteTimeSpan is used by methods that accept a timeout parameter of type TimeSpan, such as Thread.Sleep(TimeSpan), Thread.Join(TimeSpan), and ReaderWriterLock.AcquireReaderLock(TimeSpan).

Fields

Infinite

A constant used to specify an infinite waiting period, for threading methods that accept an Int32 parameter.

InfiniteTimeSpan

A constant used to specify an infinite waiting period, for methods that accept a TimeSpan parameter.

Applies to

Thread Safety

This type is thread safe.

See also