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Encoding.Clone Method

Definition

When overridden in a derived class, creates a shallow copy of the current Encoding object.

public:
 virtual System::Object ^ Clone();
public virtual object Clone ();
[System.Runtime.InteropServices.ComVisible(false)]
public virtual object Clone ();
abstract member Clone : unit -> obj
override this.Clone : unit -> obj
[<System.Runtime.InteropServices.ComVisible(false)>]
abstract member Clone : unit -> obj
override this.Clone : unit -> obj
Public Overridable Function Clone () As Object

Returns

A copy of the current Encoding object.

Implements

Attributes

Remarks

The clone is writable even if the original Encoding object is read-only. Therefore, the properties of the clone can be modified.

A shallow copy of an object is a copy of the object only. If the object contains references to other objects, the shallow copy does not create copies of the referred objects. It refers to the original objects instead. In contrast, a deep copy of an object creates a copy of the object and a copy of everything directly or indirectly referenced by that object.

Applies to