Jaa


SpeechRecognizer.LoadGrammar(Grammar) Method

Definition

Loads a speech recognition grammar.

public:
 void LoadGrammar(System::Speech::Recognition::Grammar ^ grammar);
public void LoadGrammar (System.Speech.Recognition.Grammar grammar);
member this.LoadGrammar : System.Speech.Recognition.Grammar -> unit
Public Sub LoadGrammar (grammar As Grammar)

Parameters

grammar
Grammar

The speech recognition grammar to load.

Examples

The following example is part of a console application that loads a speech recognition grammar and demonstrates asynchronous emulated input, the associated recognition results, and the associated events raised by the speech recognizer. If Windows Speech Recognition is not running, then starting this application will also start Windows Speech Recognition. If Windows Speech Recognition is in the Sleeping state, then EmulateRecognizeAsync always returns null.

using System;  
using System.Speech.Recognition;  
using System.Threading;  

namespace SharedRecognizer  
{  
  class Program  
  {  
    // Indicate whether the asynchronous emulate recognition  
    // operation has completed.  
    static bool completed;  

    static void Main(string[] args)  
    {  
      // Initialize an instance of the shared recognizer.  
      using (SpeechRecognizer recognizer = new SpeechRecognizer())  
      {  
        // Create and load a sample grammar.  
        Grammar testGrammar =  
          new Grammar(new GrammarBuilder("testing testing"));  
        testGrammar.Name = "Test Grammar";  

        recognizer.LoadGrammar(testGrammar);  

        // Attach event handlers for recognition events.  
        recognizer.SpeechRecognized +=  
          new EventHandler<SpeechRecognizedEventArgs>(  
            SpeechRecognizedHandler);  
        recognizer.EmulateRecognizeCompleted +=  
          new EventHandler<EmulateRecognizeCompletedEventArgs>(  
            EmulateRecognizeCompletedHandler);  

        completed = false;  

        // This EmulateRecognizeAsync call generates a SpeechRecognized event.  
        recognizer.EmulateRecognizeAsync("testing testing");  

        // Wait for the asynchronous operation to complete.  
        while (!completed)  
        {  
          Thread.Sleep(333);  
        }  

        completed = false;  

        // This EmulateRecognizeAsync call does not match the grammar   
        // or generate a SpeechRecognized event.  
        recognizer.EmulateRecognizeAsync("testing one two three");  

        // Wait for the asynchronous operation to complete.  
        while (!completed)  
        {  
          Thread.Sleep(333);  
        }  
      }  

      Console.WriteLine();  
      Console.WriteLine("Press any key to exit...");  
      Console.ReadKey();  
    }  

    // Handle the SpeechRecognized event.  
    static void SpeechRecognizedHandler(  
      object sender, SpeechRecognizedEventArgs e)  
    {  
      if (e.Result != null)  
      {  
        Console.WriteLine("Recognition result = {0}",  
          e.Result.Text ?? "<no text>");  
      }  
      else  
      {  
        Console.WriteLine("No recognition result");  
      }  
    }   

    // Handle the EmulateRecognizeCompleted event.   
    static void EmulateRecognizeCompletedHandler(  
      object sender, EmulateRecognizeCompletedEventArgs e)  
    {  
      if (e.Result == null)  
      {  
        Console.WriteLine("No result generated.");  
      }  

      completed = true;  
    }  
  }  
}  

Remarks

The shared recognizer throws an exception if the speech recognition grammar is already loaded, is being asynchronously loaded, or has failed to load into any recognizer. If the recognizer is running, applications must use RequestRecognizerUpdate to pause the speech recognition engine before loading, unloading, enabling, or disabling a grammar.

To load a speech recognition grammar asynchronously, use the LoadGrammarAsync method.

Applies to

See also