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Sve.LoadVectorByteZeroExtendToUInt64(Vector<UInt64>, Byte*) Method

Definition

svuint64_t svld1ub_u64(svbool_t pg, const uint8_t *base)

LD1B Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorByteZeroExtendToUInt64(System::Numerics::Vector<System::UInt64> mask, System::Byte* address);
public static System.Numerics.Vector<ulong> LoadVectorByteZeroExtendToUInt64 (System.Numerics.Vector<ulong> mask, byte* address);
static member LoadVectorByteZeroExtendToUInt64 : System.Numerics.Vector<uint64> * nativeptr<byte> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Byte*

Returns

Applies to