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Sve.LoadVectorByteZeroExtendToUInt16(Vector<UInt16>, Byte*) Method

Definition

svuint16_t svld1ub_u16(svbool_t pg, const uint8_t *base)

LD1B Zresult.H, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt16> LoadVectorByteZeroExtendToUInt16(System::Numerics::Vector<System::UInt16> mask, System::Byte* address);
public static System.Numerics.Vector<ushort> LoadVectorByteZeroExtendToUInt16 (System.Numerics.Vector<ushort> mask, byte* address);
static member LoadVectorByteZeroExtendToUInt16 : System.Numerics.Vector<uint16> * nativeptr<byte> -> System.Numerics.Vector<uint16>

Parameters

mask
Vector<UInt16>
address
Byte*

Returns

Applies to