StateMachine.States Property
Definition
Important
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Gets the collection of all root level states in the StateMachine.
public:
property System::Collections::ObjectModel::Collection<System::Activities::Statements::State ^> ^ States { System::Collections::ObjectModel::Collection<System::Activities::Statements::State ^> ^ get(); };
[System.Windows.Markup.DependsOn("InitialState")]
public System.Collections.ObjectModel.Collection<System.Activities.Statements.State> States { get; }
[<System.Windows.Markup.DependsOn("InitialState")>]
member this.States : System.Collections.ObjectModel.Collection<System.Activities.Statements.State>
Public ReadOnly Property States As Collection(Of State)
Property Value
Returns Collection<T>.
- Attributes
Applies to
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