Muokkaa

Jaa


<functional> operators

operator==

Tests if callable object is empty.

template <class Fty>
    bool operator==(const function<Fty>& f, null_ptr_type npc);

template <class Fty>
    bool operator==(null_ptr_type npc, const function<Fty>& f);

Parameters

Fty
The function type to wrap.

f
The function object

npc
A null pointer.

Remarks

The operators both take an argument that is a reference to a function object and an argument that is a null pointer constant. Both return true only if the function object is empty.

Example

// std__functional__operator_eq.cpp
// compile with: /EHsc
#include <functional>
#include <iostream>

int neg(int val)
{
    return (-val);
}

int main()
{
    std::function<int(int)> fn0;
    std::cout << std::boolalpha << "empty == "
        << (fn0 == 0) << std::endl;

    std::function<int(int)> fn1(neg);
    std::cout << std::boolalpha << "empty == "
        << (fn1 == 0) << std::endl;

    return (0);
}
empty == true
empty == false

operator!=

Tests if callable object is not empty.

template <class Fty>
    bool operator!=(const function<Fty>& f, null_ptr_type npc);

template <class Fty>
    bool operator!=(null_ptr_type npc, const function<Fty>& f);

Parameters

Fty
The function type to wrap.

f
The function object

npc
A null pointer.

Remarks

The operators both take an argument that is a reference to a function object and an argument that is a null pointer constant. Both return true only if the function object is not empty.

Example

// std__functional__operator_ne.cpp
// compile with: /EHsc
#include <functional>
#include <iostream>

int neg(int val)
    {
    return (-val);
    }

int main()
    {
    std::function<int (int)> fn0;
    std::cout << std::boolalpha << "not empty == "
        << (fn0 != 0) << std::endl;

    std::function<int (int)> fn1(neg);
    std::cout << std::boolalpha << "not empty == "
        << (fn1 != 0) << std::endl;

    return (0);
    }
not empty == false
not empty == true