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The Great Conservation Principles, Dr. Feynman explains

 

Quantum mechanics, gravity, game theory all in the first few seconds of the video.  image

In this video you learn about electricity and then delve deeper into the atom.

 

Again, Feynman shows a deep knowledge (after all he did win the Nobel Prize for simplification of the Space-Time View of Quantum Electrodynamics).  So just what does this have to do with Video Games?  Graphics design?  Not really certain how you connect it, but I can make a connection to this kind of theory. 

If you are designing a game, you have to be thinking about the internal functions of the game, just as Feynman is thinking about the internal workings of the universe.  The player needs to have a simple and fun interface, but under the surface much needs to be going on. 

The sad thing is that this likely the proof that no one can go faster than the speed of light.

Ok, it’s a stretch, but take a look at the video (and it has the annoying tone, with a voice counting down, at the beginning, ignore that).  The Great Conservation Principles