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A Face Made For Email, Part Three

Yes, it has happened again. This time, our fabulous C# Community Program Manager Charlie Calvert was good enough to put together a little half-hour-long video of me talking about the scenarios which justify changes to the type inference algorithm for C# 3.0. We've already made some interesting changes which will make it into the beta version, and there likely will be further refinements to the algorithm as we see how it works.

The video is here.

I shall also likely be blogging about these algorithms over the next few weeks when I find time to turn my developer notes into blog posts.

Comments

  • Anonymous
    November 17, 2006
    Very interesting indeed. It looks like the compiler will have to be very liberal in what it accepts while parsing expressions and statements inside lambda expressions, since it won't have the type information during the recursive descent (thinking of the SSCLI C# compiler). I wonder if there's a whole duplicate parser for this less common case of parsing lambdas, or if the parser is now as late-typed (relatively) when parsing all expressions.

  • Anonymous
    November 17, 2006
    The body of an expression lambda must be an expression, period, and the body of a statement lambda must be a block of statements.  This is the same grammar that the parser uses any other time it needs to produce an expression or statement block. I don't understand what you mean by "late typed".  The grammar of the language is entirely independent from its type system.  What is an example of a language where the parse of the language changes based on type information?  I am not familiar with any such language. I think perhaps you are confusing parsing with "expression binding", whereby we analyze the existing parse tree for type annotations.  Yes, the lambda expression binding code is insanely complicated.  It defers type annotating the body of the lambda until information about what delegate type the lambda is being converted to has been determined.  Once that happens then we can bind the body and check it for type errors. Type inference complicates this matter tremendously, as we must do speculative binds to determine whether particular possible inferences will produce type errors or not.  

  • Anonymous
    November 17, 2006
    Sorry - didn't make myself clear. Problem with making off-the-cuff comments on a blog. By late typed, I meant that, when constructing the AST (during parsing), the compiler doesn't have access to the type info of the symbols represented by identifier tokens, since the argument types are inferred later. I wasn't referring to dynamic typing or anything like that. Re language where the parse of the language changes based on type info: the Delphi language does, for one, when parsing structured constants, e.g.: ---8<--- type  TRecord = record    x: Integer;  end; const  x = 12;  a: TRecord = (x : 42);  b: Integer = (x + 42); --->8--- Of course, one could construct a sufficiently vague grammar so that this could be accommodated, but the parser is LL(2) and uses type information from the declared type of the constant to parse the constant expression on the right of the '='. There are other situations where similar things happen, esp. with parsing arguments to funcs/procs/methods - largely for backward compatibility reasons after language features have been added down the years.

  • Anonymous
    November 17, 2006
    Interesting!  Next time I see Anders I'll ask him about that.  

  • Anonymous
    November 17, 2006
    The notion of using rounds of inference seems a bit kludgy. The inferencing abilities of C# 2.0 are very weak, and C# 3.0 seems to be headed towards another complicated approach which is still not general. Have you considered a backtracking, unification-based algorithm like the Hindley-Milner type inference algorithm? This is the approach that I used which has a very simple implementation but which is also fully general.

  • Anonymous
    November 30, 2006
    Wesner, I passed your concerns on to the language design team. Their reply was basically that: The problems with the hindley-milner algorithm are (a) the classic H-M algorithm handles subtyping and variance poorly, and (b) backtracking algorithms have potentially bad worst-case running times.   We already have some contravariance, covariance and invariance in the type system and we would like to have an algorithm which handles those well.  We also have come up with an algorithm which is guaranteed to be linear in terms of number of formal parameters + number of method type arguments.  (Every round we either eliminate a formal parameter from future consideration or fix a type argument, and we'll eventually run out of one of them, at which point inference is known to either succeed or fail.)

  • Anonymous
    December 07, 2006
    The comment has been removed

  • Anonymous
    February 15, 2007
    The link is broken.  Is this video still available somewhere?  

  • Anonymous
    February 20, 2007
    Welcome to the twelfth Community Convergence . Please go here to post comments. This edition of Community

  • Anonymous
    February 20, 2007
    This is index to the various technical posts I have created for this blog. As I add to each section,

  • Anonymous
    February 28, 2007
    The February CTP (aka as the March CTP) is now available for download as a regular install and as a virtual

  • Anonymous
    June 19, 2007
    I'm trying to pull together lists of available C# videos. I'll be working on this list over time, but

  • Anonymous
    October 06, 2007
    The link is broken.  Is this video still available somewhere?  

  • Anonymous
    March 28, 2008
    It's a bit rainy and snowy today in Redmond. What an excellent time to curl up by the fire and watch