SpotLight Clase
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Fuente de luz que convierte conos internos y externos de luz. Por ejemplo, una linterna.
public ref class SpotLight sealed : CompositionLight
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SpotLight final : CompositionLight
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class SpotLight final : CompositionLight
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SpotLight : CompositionLight
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class SpotLight : CompositionLight
Public NotInheritable Class SpotLight
Inherits CompositionLight
- Herencia
- Atributos
Ejemplos
_spotLight = _compositor.CreateSpotLight();
_spotLight.CoordinateSpace = root;
_spotLight.InnerConeAngleInDegrees = 30;
_spotLight.InnerConeColor = Colors.Red;
_spotLight.OuterConeAngleInDegrees = 45;
_spotLight.OuterConeColor = Colors.Yellow;
_spotLight.Offset = new Vector3(30, 30, 200);
_spotLight.Targets.Add(root);
Comentarios
SpotLight es uno de los cuatro tipos de luz derivados de CompositionLight.
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Nota: Un objeto visual no puede ser dirigido por más de dos luces no ambientales (PointLight, SpotLight o DistantLight). Propiedades
Métodos
Se aplica aConsulte también |