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Enumeración OBJECTSTATETYPE

Interno

Sintaxis

};

Constantes

ObjectState_IASetInputLayout
Interno

ObjectState_IASetIndexBuffer
Interno

ObjectState_IASetVertexBuffers
Interno

ObjectState_IASetPrimitiveTopology
Interno

ObjectState_VSSetConstantBuffers
Interno

ObjectState_VSSetShaderResources
Interno

ObjectState_VSSetSamplers
Interno

ObjectState_VSSetShader
Interno

ObjectState_HSSetConstantBuffers
Interno

ObjectState_HSSetShaderResources
Interno

ObjectState_HSSetSamplers
Interno

ObjectState_HSSetShader
Interno

ObjectState_DSSetConstantBuffers
Interno

ObjectState_DSSetShaderResources
Interno

ObjectState_DSSetSamplers
Interno

ObjectState_DSSetShader
Interno

ObjectState_GSSetConstantBuffers
Interno

ObjectState_GSSetShaderResources
Interno

ObjectState_GSSetSamplers
Interno

ObjectState_GSSetShader
Interno

ObjectState_SOSetTargets
Interno

ObjectState_RSSetState
Interno

ObjectState_RSSetViewports
Interno

ObjectState_RSSetScissorRects
Interno

ObjectState_PSSetConstantBuffers
Interno

ObjectState_PSSetShaderResources
Interno

ObjectState_PSSetSamplers
Interno

ObjectState_PSSetShader
Interno

ObjectState_OMSetRenderTargetsAndUAVs
Interno

ObjectState_OMSetBlendState
Interno

ObjectState_OMSetDepthStencilState
Interno

ObjectState_CSSetConstantBuffers
Interno

ObjectState_CSSetShaderResources
Interno

ObjectState_CSSetSamplers
Interno

ObjectState_CSSetShader
Interno

ObjectState_CSSetUnorderedAccessViews
Interno

ObjectState_SetPredication
Interno

ObjectState_CommandList_OMSetBlendFactor
Interno

ObjectState_CommandList_OMSetStencilRef
Interno

ObjectState_CommandList_SetPipelineState
Interno

ObjectState_CommandList_SetConstantBuffers
Interno

ObjectState_CommandList_SetShaderResourceViews
Interno

ObjectState_CommandList_SetUnorderedAccessViews
Interno

ObjectState_CommandList_SetRootSignature
Interno

ObjectState_Device
Interno

ObjectState_DeviceContext
Interno

Requisitos

Encabezado

Vspixengine.h