estructura de CD3DX12_ROOT_SIGNATURE_DESC
Estructura auxiliar para permitir una inicialización sencilla de una estructura de D3D12_ROOT_SIGNATURE_DESC .
Sintaxis
struct CD3DX12_ROOT_SIGNATURE_DESC : public D3D12_ROOT_SIGNATURE_DESC{
CD3DX12_ROOT_SIGNATURE_DESC();
explicit CD3DX12_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o);
CD3DX12_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
CD3DX12_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT);
void inline Init(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
void static inline Init(D3D12_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
};
Miembros
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CD3DX12_ROOT_SIGNATURE_DESC()
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Crea una nueva instancia sin inicializar de un CD3DX12_ROOT_SIGNATURE_DESC.
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explicit CD3DX12_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o)
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Crea una nueva instancia de un CD3DX12_ROOT_SIGNATURE_DESC, inicializado con el contenido de otra estructura D3D12_ROOT_SIGNATURE_DESC .
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CD3DX12_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Crea una nueva instancia de un CD3DX12_ROOT_SIGNATURE_DESC, inicializando los parámetros siguientes:
numParameters de UINT
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) marcas de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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CD3DX12_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT)
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Crea una nueva instancia de un CD3DX12_ROOT_SIGNATURE_DESC, inicializado con parámetros predeterminados.
CD3DX12_ROOT_SIGNATURE_DESC(0,NULL,0,NULL,D3D12_ROOT_SIGNATURE_FLAG_NONE)
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init(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica una función que inicializa los parámetros siguientes:
numParameters de UINT
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) marcas de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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static init(D3D12_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica una función que inicializa los parámetros siguientes:
& D3D12_ROOT_SIGNATURE_DESC Desc
numParameters de UINT
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) marcas de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
Requisitos
Requisito | Value |
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Encabezado |
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